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The following turret setups are considered good:

  • 4 Zappers; any map
  • 4 MGs; any map
  • 2 Zappers, Magnifier, Lookout; any map (although best on Living Room because of extra range and damage)
  • 2 Magnifiers + Zapper + Lookout; Office and Kitchen (have Termite with turrets on the team for night defense)
  • 2 Lasers + 2 Machine Guns; Office, Pond, Living Room or Kitchen
  • 2 Lasers + 2 Zappers; Office, Pond, Living Room or Kitchen
  • 2 Lasers + Forcefield + Zapper; Yard, Garden
  • 2 MG's + Sniper + Zapper; Kitchen, Office and Pond.
  • 2 Zappers + 2 Lookouts; Living Room, Yard, Attic
  • 2 Magnifiers + 2 Lookouts (have Spider or Mantis with Night Hunter on the team)
  • 2 Firecrackers + 2 Machine Guns; Office or Kitchen, maybe Restaurant.
  • 2 Firecrackers + 2 Zappers; Office or Kitchen, maybe Restaurant.
  • 2 Snipers + MG + Zapper; Any map except Yard and Garden.
  • 2 Snipers + 2 MGs; Any map except Yard and Garden.
  • 2 Snipers + 2 Zappers; Any map except Yard and Garden.
  • MG (etc.) + Charger + Magnifier + Forcefield; Yard, Garden, Attic.
  • MG (etc.) + Charger + Magnifier + Lookout; Yard, Garden, Attic.
  • 3 MG's + Sniper; Any map.
  • Food Cultivator + 3 MG's(etc.); Any map.
  • 1 Mushroom + 3 (Offensives); Pretty much any map, best on bigger maps.
  • 1 Mushroom + Forcefield + 2 (Offensives); Pretty much any map, best on bigger, open maps.

The following setups are bad and should be avoided on any map:

  • More than 1 Forcefield.
  • More than 2 Chargers, Scouters, or Cultivators.
  • Any builds with Bug Bombs after you build all other turrets.
  • More than 1 Mushroom Turret.

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